Heart Game Feedback
Mar. 9th, 2013 01:10 pmSo it's no secret that I was a bit... unsure about how my game ran. I know I did a lot of unconventional things and people were confused and while I accomplished what I was after, I did not get the sense that most people... enjoyed playing. Save a few exceptions. I more got the feeling that people were frustrated. The fault in this lies with how I structured/ran things so I would like to address it.
As I want to run a heart game for Toboe fairly soon, this post is to solicit feedback on what you had difficulties with while playing and what you would like to see improved for future heart games from me. If there were certain things that really worked well, I would also like to know about those. I also plan on running another one for Ryner to update him to Season 2.
Please feel free to say whatever you wish. I'm not going to respond, other than to let you know I've seen your comment. I'm just going to take things into consideration in building my next heart.
All comments will be screened.
As I want to run a heart game for Toboe fairly soon, this post is to solicit feedback on what you had difficulties with while playing and what you would like to see improved for future heart games from me. If there were certain things that really worked well, I would also like to know about those. I also plan on running another one for Ryner to update him to Season 2.
Please feel free to say whatever you wish. I'm not going to respond, other than to let you know I've seen your comment. I'm just going to take things into consideration in building my next heart.
All comments will be screened.